Dottorato in Ingegneria Informatica E Dei Sistemi , 32o ciclo (2016-2019)
Dottorato concluso nel 2020
Tesi:
Interfaces for human-centered production and use of computer graphics assets (Abstract)
Tutori:
Fabrizio LambertiDidattica
Collegi dei Corsi di Studio
- Collegio di Architettura e Design. Componente invitato
- Collegio di Ingegneria Elettronica, delle Telecomunicazioni e Fisica. Componente
- Collegio di Ingegneria Informatica, del Cinema e Meccatronica. Componente invitato
Insegnamenti
Corso di laurea magistrale
- Piattaforme mobili e servizi cloud. A.A. 2016/17, INGEGNERIA GESTIONALE. Collaboratore del corso
- Piattaforme mobili e servizi cloud. A.A. 2019/20, INGEGNERIA GESTIONALE. Collaboratore del corso
- Informatica grafica. A.A. 2017/18, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
- Informatica grafica. A.A. 2018/19, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
- Informatica grafica. A.A. 2019/20, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
- Information systems. A.A. 2017/18, INGEGNERIA GESTIONALE (ENGINEERING AND MANAGEMENT). Collaboratore del corso
- Computer vision. A.A. 2016/17, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
Ricerca
Gruppi di ricerca
Laboratori
Progetti di ricerca
Progetti finanziati da bandi competitivi
- CRAFTED - Constructing Restoration Archives with Future Technologies for European Documentation , (2025-2027) - Responsabile Scientifico di Struttura
Ricerca di Ateneo - Progetti Collaborativi - EUROGLOSS - A Glossary of Technical Construction Vocabulary in 17th-18th Century European Court Residences , (2025-2030) - Componente gruppo di Ricerca
Ricerca UE
Progetti finanziati da contratti commerciali
- Realizzazione di simulazioni immersive multiplayer in realtà virtuale per l’addestramento di operatori sulle procedure NATO, in particolare RECCE, CCA, COLPRO e CBRN-MED , (2021-2022) - Responsabile Scientifico
Consulenza commerciale - Progettazione e realizzazione prototipale della Tester User Interface del sistema di test funzionale , (2021-2023) - Responsabile Scientifico
Ricerca Commerciale
Dottorandi
- Roberta Macaluso. Corso in Ingegneria Informatica E Dei Sistemi (ciclo 39, 2024-in corso)
Argomento della ricerca: eXtended Reality technologies for socially engaged virtual environments
Computer graphics and Multimedia - Alessandro Visconti. Corso in Ingegneria Informatica E Dei Sistemi (ciclo 38, 2022-in corso)
Tesi: Experiencing the Metaverse: Designing Immersive and Interactive Virtual Worlds
Computer graphics and Multimedia
Pubblicazioni
Pubblicazioni degli ultimi anni
Pubblicazioni per tipo
Pubblicazioni durante il dottorato Vedi tutte le pubblicazioni su Porto@Iris
- Lamberti, Fabrizio; Cannavo', Alberto; Montuschi, Paolo (2020)
Is immersive virtual reality the ultimate interface for 3D animators?. In: COMPUTER, vol. 53, pp. 36-45. ISSN 0018-9162
Contributo su Rivista - Cannavò, Alberto; DE PACE, Francesco; Salaroglio, Federico; Lamberti, Fabrizio (2020)
A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions. In: INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, vol. 141:102450. ISSN 1071-5819
Contributo su Rivista - Cannavo', Alberto; D'Alessandro, Arianna; Daniele, Maglione; Marullo, Giorgia; Congyi, ... (2020)
Automatic generation of affective 3D virtual environments from 2D images. In: 15th International Conference on Computer Graphics Theory and Applications (GRAPP 2020), Valletta, Malta, February 27-29, 2020, pp. 113-124. ISBN: 978-989-758-402-2
Contributo in Atti di Convegno (Proceeding) - Botto, Carola; Nematollahi Sarvestani, Amir; Cannavo', Alberto; Ricci, Paolo; Cappuccio, ... (2020)
Augmented reality for the manufacturing industry: the case of an assembly assistant. In: IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2020) - 6th Workshop on Everyday Virtual Reality (WEVR 2020), Atlanta, GA, USA, March 22-26, 2020, pp. 299-304
Contributo in Atti di Convegno (Proceeding) - Cannavo', Alberto; Zhang, Congyi; Wang, Wenping; Lamberti, Fabrizio (2020)
Posing 3D characters in virtual reality through in-the-air sketches. In: 33rd International Conference on Computer Animation and Social Agents (CASA 2020), Bournemouth, United Kingdom, October 13-15, 2020, pp. 51-61. ISSN 1865-0929. ISBN: 978-303063425-4
Contributo in Atti di Convegno (Proceeding) - Cannavo', Alberto (2020)
Interfaces for human-centered production and use of computer graphics assets. relatore: LAMBERTI, FABRIZIO; , 32. XXXII Ciclo, P.: 331
Doctoral Thesis - Calandra, Davide; Prattico', FILIPPO GABRIELE; Cannavo', Alberto; Micelli, Luca; ... (2019)
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks. In: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2019), Osaka, Japan, March 23-27, 2019, pp. 1403-1404. ISBN: 978-1-7281-1377-7
Contributo in Atti di Convegno (Proceeding) - Prattico', FILIPPO GABRIELE; Cannavo', Alberto; Chen, Junchao; Lamberti, Fabrizio (2019)
User perception of robot's role in floor projection-based Mixed-Reality robotic games. In: IEEE 23RD International Symposium on Consumer Technologies (ISCT 2019), Ancona, Italy, June 19-21, 2019, pp. 76-81. ISBN: 978-1-7281-3570-0
Contributo in Atti di Convegno (Proceeding) - Prattico', FILIPPO GABRIELE; Baldo, Piero; Cannavo', Alberto; Lamberti, Fabrizio (2019)
Investigating tangible user interaction in mixed-reality robotic games. In: 9th IEEE International Conference on Consumer Electronics - Berlin, Berlin, Germany, September 8-11, 2019, pp. 205-210. ISBN: 978-1-7281-2745-3
Contributo in Atti di Convegno (Proceeding) - Cannavo', Alberto; Calandra, Davide; Basilicò, Gianpaolo; Lamberti, Fabrizio (2019)
Automatic recognition of sport events from spatio-temporal data: An application for virtual reality-based training in basketball. In: 14th International Conference on Computer Graphics Theory and Applications (GRAPP 2019), Prague, CZ, 25-27 February 2019, pp. 310-316. ISBN: 978-989-758-354-4
Contributo in Atti di Convegno (Proceeding) - Lamberti, Fabrizio; Cannavo', Alberto; Pirone, Paolo (2019)
Designing interactive robotic games based on mixed reality technology. In: 37th IEEE International Conference on Consumer Electronics (ICCE2019), Las Vegas, USA, January 11-13, 2019, pp. 1-4. ISBN: 9781538679104
Contributo in Atti di Convegno (Proceeding) - Lamberti, Fabrizio; Gatteschi, Valentina; Sanna, Andrea; Cannavo', Alberto (2019)
A multimodal interface for virtual character animation based on live performance and natural language processing. In: INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, vol. 35, pp. 1655-1671. ISSN 1532-7590
Contributo su Rivista - Cannavo', Alberto; Demartini, CLAUDIO GIOVANNI; Morra, Lia; Lamberti, Fabrizio (2019)
Immersive virtual reality-based interfaces for character animation. In: IEEE ACCESS, vol. 7, pp. 125463-125480. ISSN 2169-3536
Contributo su Rivista - Cannavo', Alberto; Prattico', FILIPPO GABRIELE; Ministeri, Giuseppe; Lamberti, Fabrizio (2018)
A movement analysis system based on immersive virtual reality and wearable technology for sport training. In: 4th International Conference on Virtual Reality (ICVR2018), Hong Kong, February 24-26, 2018, pp. 26-31. ISBN: 978-145036408-9
Contributo in Atti di Convegno (Proceeding) - Cannavo', Alberto; Musto, Marco; Prattico', FILIPPO GABRIELE; Raho, Francesco; Lamberti, ... (2018)
A participative system for tactics analysis in sport training based on immersive virtual reality. In: 4th Workshop on Everyday Virtual Reality (WEVR 2018) - 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2018), Reutlingen, Germany, March 18-22, 2018, pp. 1-4
Contributo in Atti di Convegno (Proceeding) - Cannavo', Alberto; Lamberti, Fabrizio (2018)
A virtual character posing system based on reconfigurable tangible user interfaces and immersive virtual reality. In: Smart Tools and Applications in Graphics (STAG2018), Brescia, Italy, October 18-19, 2018, pp. 1-11. ISBN: 9783038680758
Contributo in Atti di Convegno (Proceeding) - Lamberti, Fabrizio; Cannavo', Alberto; Paolo, Pirone; Carla, Montuschi; Roberto, Albera (2018)
Mobile robot-based exergames for navigation training and vestibular rehabilitation. In: 9th IEEE Annual Ubiquitous Computing, Electronics & Mobile Communication Conference, New York, NY, USA, November 8-10, 2018, pp. 1017-1024. ISBN: 978-1-5386-7693-6
Contributo in Atti di Convegno (Proceeding) - Lamberti, Fabrizio; Paravati, Gianluca; Gatteschi, Valentina; Cannavo', Alberto; ... (2018)
Virtual character animation based on affordable motion capture and reconfigurable tangible interfaces. In: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, vol. 24, pp. 1742-1755. ISSN 1077-2626
Contributo su Rivista - Lamberti, Fabrizio; Paravati, Gianluca; Gatteschi, Valentina; Cannavo', Alberto (2017)
Supporting Web analytics by aggregating user interaction data from heterogeneous devices using viewport-DOM based heat maps. In: IEEE TRANSACTIONS ON INDUSTRIAL INFORMATICS, vol. 13, pp. 1989-1999. ISSN 1551-3203
Contributo su Rivista - Cancedda, Laura; Cannavo', Alberto; Garofalo, Giuseppe; Lamberti, Fabrizio; Montuschi, ... (2017)
Mixed reality-based user interaction feedback for a hand-controlled interface targeted to robot teleoperation. In: 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2017), Ugento, Italy, June 12-15, 2017, pp. 447-463. ISBN: 978-331960927-0
Contributo in Atti di Convegno (Proceeding)
Società e imprese
Brevetti e altre proprietà intellettuali
- VR 4 CBRN TRAINING. Software nazionale
Inventori: Alberto Cannavo' Federico De Lorenzis Fabrizio Lamberti