Ph.D. candidate in Ingegneria Informatica E Dei Sistemi , 37th cycle (2021-2024)
Department of Control and Computer Engineering (DAUIN)
Research Assistant
Department of Control and Computer Engineering (DAUIN)
Docente esterno e/o collaboratore didattico
Department of Control and Computer Engineering (DAUIN)
Profile
PhD
Thesis title
Gamification of E2E Software Testing
Research topic
Gamification of E2E Software Testing
Tutors
Research interests
Biography
My main research interests include Gamification applied in Software Engineering, particularly in Software Testing.
The goal of my PhD research is to create a playful environment for software testing, both at the unit and end-to-end level.
From August to November 2024, I was a visiting PhD student at Chalmers University in Gothenburg, where I was involved in a research project on the use of social dynamics and gamification in the interaction between multiple Large Language Model agents environment.
Other research interests are technical debt, artificial intelligence-based agents interaction dynamics and testing of Web and Android applications.
Awards and Honors
Teaching
Teachings
Master of Science
- Software engineering. A.A. 2024/25, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
- Sistemi informativi aziendali. A.A. 2023/24, INGEGNERIA GESTIONALE. Collaboratore del corso
- Software engineering. A.A. 2023/24, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
- Ingegneria del software. A.A. 2023/24, INGEGNERIA INFORMATICA (COMPUTER ENGINEERING). Collaboratore del corso
- Sistemi informativi aziendali. A.A. 2022/23, INGEGNERIA GESTIONALE. Collaboratore del corso
- Sistemi informativi aziendali. A.A. 2022/23, INGEGNERIA GESTIONALE. Collaboratore del corso
- Sistemi informativi aziendali. A.A. 2021/22, INGEGNERIA GESTIONALE. Collaboratore del corso
Bachelor of Science
- Programmazione a oggetti. A.A. 2022/23, INGEGNERIA INFORMATICA. Collaboratore del corso
Research
Research groups
Publications
Latest publications View all publications in Porto@Iris
- Laudadio, Lorenzo; Coppola, Riccardo; Torchiano, Marco; Fulcini, Tommaso (In stampa)
GAppium: A Framework to Enact Gamification Mechanics in Appium Inspector. In: 4th Workshop on Gamification in Software Development, Verification, and Validation (Gamify2025), Ottawa, Ontario, Canada, 3 Maggio 2025
Contributo in Atti di Convegno (Proceeding) - Calì, Elisa; Fulcini, Tommaso; Coppola, Riccardo; Laudadio, Lorenzo; Torchiano, Marco (In stampa)
A Prototype VS Code Extension to Improve Web Accessible Development. In: 2nd Workshop on Integrated Development Environments, Ottawa (CAN), 27 Aprile - 3 Maggio 2025
Contributo in Atti di Convegno (Proceeding) - Coppola, Riccardo; Fulcini, Tommaso; Ardito, Luca; Torchiano, Marco (2025)
Kotlin Assimilating the Android Ecosystem: An Appraisal of Diffusion and Impact on Maintainability. In: THE JOURNAL OF SYSTEMS AND SOFTWARE, vol. 222. ISSN 0164-1212
Contributo su Rivista - Coppola, Riccardo; Fulcini, Tommaso; Torchiano, Marco (2024)
Conceptualization of Multi-User Collaborative GUI-Testing for Web Applications. In: 17th International Conference on the Quality of Information and Communications Technology, Pisa (ITA), September 11-13, 2024, pp. 110-125. ISSN 1865-0937. ISBN: 978-3-031-70245-7
Contributo in Atti di Convegno (Proceeding) - Coppola, Riccardo; Fulcini, Tommaso; Strada, Francesco (2024)
Know Your Bugs: A Survey of Issues in Automated Game Testing Literature. In: IEEE Games, Entertainment and Media (GEM), Turin (ITA), 05-07 June 2024. ISBN: 979-8-3503-7453-7
Contributo in Atti di Convegno (Proceeding)