Ph.D. in Ingegneria Informatica E Dei Sistemi , 35th cycle (2019-2022)
Ph.D. obtained in 2023
Dissertation:
Game-Based Learning to Promote Complex Problem-Solving Capabilities (Abstract)
Tutors:
Andrea BottinoTeaching
Teachings
Master of Science
- Game Design and Gamification. A.A. 2021/22, INGEGNERIA DEL CINEMA E DEI MEZZI DI COMUNICAZIONE. Collaboratore del corso
- Game Design and Gamification. A.A. 2022/23, INGEGNERIA DEL CINEMA E DEI MEZZI DI COMUNICAZIONE. Collaboratore del corso
Publications
Works published during the Ph.D. View all publications in Porto@Iris
- Gyaurov, D (2023)
Game-Based Learning to Promote Complex Problem-Solving Capabilities. relatore: , , P.: 172
Doctoral Thesis - Gyaurov, Dimitar (2023)
Game-Based Learning to Promote Complex Problem-Solving Capabilities. relatore: BOTTINO, ANDREA; , 35. XXXV Ciclo, P.: 173
Doctoral Thesis - Gyaurov, Dimitar; Fabricatore, Carlo; Bottino, Andrea (2022)
Features of entertainment digital games for learning and developing complex problem-solving skills: A protocol for a systemic review. In: INTERNATIONAL JOURNAL OF QUALITATIVE METHODS, vol. 21, pp. 1-9. ISSN 1609-4069
Contributo su Rivista - Fabricatore, C.; Gyaurov, D.; Lopez, X. (2020)
Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems. In: Joint International Conference, JCSG 2020, pp. 243-259. ISBN: 978-3-030-61813-1
Contributo in Atti di Convegno (Proceeding) - Fabricatore, C.; Gyaurov, D.; Lopez, X. (2019)
An exploratory study of the relationship between meaning-making and quality in games. In: MULTIMEDIA TOOLS AND APPLICATIONS, vol. 78, pp. 13539-13564. ISSN 1380-7501
Contributo su Rivista