Call e bandi

2024 IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024)

The IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM 2024) unites researchers and industry professionals, fostering exploration at the intersection of consumer technologies, gaming, entertainment, media, and the arts, providing a platform to share and discover cutting-edge advancements and ideas across various fields, from AI to virtual and augmented reality, healthcare, education, and more.

The conference will take place at Politecnico di Torino on 5-7 June 2024 and you don't miss this opportunity to contribute at shaping the future of entertainment at GEM 2024!
GEM 2024 welcomes submissions from a wide range of research disciplines (from emerging consumer technologies to art and humanities) in the following formats:
  • Full Papers (4-6 pages)
  • Short Papers (2-4 pages)
  • Late-Breaking Papers (2-4 pages)
  • Workshop & Tutorial Proposals
  • Special Session Proposals
  • Exhibits, Interactive Performances & Demos
  • Industry Forum Proposals
With exciting networking opportunities, you'll have the chance to share and discover cutting-edge research, ideas, and experiences on the future of these incredible technologies. From interactive and smart applications to storytelling, from artificial intelligence to immersion in virtual and augmented reality, from emerging art & design techniques to healthcare, cultural heritage, education, etc., IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024) is the venue.

A first round of submissions is currently open, with a deadline of January 31st and a second round is scheduled with a deadline on March 22nd.

All the information is available at this link.