Programme details

What will you learn?

Immagine
Cinema

The degree programme lasts three years.

Year 1 is common to all engineering courses. You will take the core subjects (math, physics, chemistry, computer science) and study English. During the second semester, you will attend a first specialized course on cinema language, cinema history and techniques: a preparatory course for cinema and media subjects of the following years.

During Year 2, you will study computer science and electronics, plus digital representation techniques, media economics, cinema and performing languages.

In Year 3 you will study more in depth cinema and communication engineering, combining computer sciences with computer graphics, databases with web applications, telecommunications with social sciences, transmedia studies and communication law. 

You will also explore a variety of communication aspects: from the socioeconomic context to languages, from business issues to technological infrastructures, media and cinema formats, and user analysis techniques.

How will you learn it?

The degree programme is Italian-taught, but Year 1 is also available in English.

You will develop your project management skills attending theoretical classes, intensive workshops and field activities, where you will be asked to develop prototypes, projects, videos, tools and simulations. You will also improve your competencies thanks to a technologically advanced workshop on film production and postproduction.

You will improve your communication skills with guided exercises and simple projects, mostly developed within small workgroups aimed at fostering teamwork, project presentations and technical reporting skills.

During your last year, you will be able to do an internship choosing from among over 80 prestigious national and international partners, mostly from the media and computing environment.

What you can do next

There are 2 major opportunities after graduation: enrolling in a Master's degree programme or start working. You will be able to work in design, engineering and production of media contents for several fields: cinema, television, web and multimedia.

You can study to become:

  1. Multimedia and Audiovisual Designer, who deals with the definition of the creative idea, the subject and concept of a multimedia, audiovisual and transmedia communication product. A professional who can develop audiovisual contents, including web, mobile, social media and crowdfunding contents;
  2. Web Producer, who manages the different phases of a web project and its positioning on the market, able conduct market analysis and audience monitoring, and plan marketing campaigns for products and services, always knowing the legal aspects of copyright;
  3. Computer Graphic Analyst, who examines 2D and 3D graphics systems and user interface applications through interaction with customers in order to define implementation specifications. A professional who coordinates the implementation and management of 2D and 3D graphics applications.